Experience

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Admin
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Joined: Mon Jun 17, 2019 12:42 pm

Experience

Post by Admin » Mon Jun 17, 2019 10:55 pm

Experience

Experience is used to advance characters, just like in any tabletop game and most campaign style LARPs. In D&D characters earn xp for defeating hard monsters. In a number of LARP campaigns, XP is earned based on attendance/money spent. The rulebook has some suggestions about XP. I have taken all of these sources into consideration and I have come up with my own plan for Timekeepers.

(Limited) There will be a monthly limit set for how many participants are eligible to earn this XP. The STs will make an effort to allow different people to take advantage of these points at different times so XP is not monopolized by some players creating a power vacuum for some characters.

Most people will be earning 1-3 points per event. Progression will be slow. After we play a few games and I get more comfortable, I may modify either the costs for certain XP spends or I may increase the XP awards to players.

  1. Attending an event- 1xp
  2. Bringing Shareable food/beverage/ice- 1xp
  3. ST/AST at game- 1xp
  4. Arriving early to help prep house/walk a dog/do annoying chores- 1xp (Limited to a single person per event, person getting the point will rotate)
  5. Writing a game summary after an event- 1xp (Limited to a single person per event, person getting the point will rotate)
  6. Shout Outs (Giving meaningful shout outs after an event to congratulate/acknowledge fun role-play moments with other characters ) 1xp

Admin
Site Admin
Posts: 122
Joined: Mon Jun 17, 2019 12:42 pm

Re: Experience

Post by Admin » Tue Jul 09, 2019 1:02 pm

Spending Experience Points
After each game, you will earn experience points. An ST will drop them onto your character sheet. You can save them up and spend them. Here’s what you can buy with them and how much stuff costs:

Attribute: 1 XP per trait
Abilities: 1 XP per trait
Arts- 3 points for levels 1-2, 6 pts for levels 3-4, 9 pts for level 5
Backgrounds: Costs in XP equal to the level you are buying + approval and story justification; level 1 = 1XP, level 2= 2XP, etc.
Banality: 2 xp per
Glamour: 3 xp per
Negative Trait Buy Off: 2Xp per trait
Realm: 2 XP per realm
Merits/Flaws-1 x Book cost with ST approval and story justification
Willpower: 3 XP per

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